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Welcome

I am an internationally experienced computer scientist with expertise in computer graphics, including virtual environments, augmented reality, and game technologies, and have a strong background in applied research.

As researcher in the Games and Virtual Worlds group of Mark Overmars at Utrecht University, I worked on crowd simulation and 3D path planning for the Metaverse1 project.

I graduated with a M.Sc. in media systems from Bauhaus-Universität Weimar in 2009. I did the actual thesis project at the Delft University of Technology Computer Graphics group and TNO. The topic was procedural modelling of cities, it was part of the GATE project.

While in Weimar, I developed a 3D VR game for mentally handicapped children as a research project, worked on a high dynamic range projector, and was a student teaching assistant at the augmented reality chair in the fields of computer vision and information displays from 2005 to 2008.

I spent 2 years at the Fraunhofer IMK department of virtual environments near Bonn, developing a virtual physics teacher with emotional reactions to the students and teaching methods that adapt to the student's abilities. I also spent some months in Miami at the Fraunhofer IBMT-FTeCH doing computer vision algorithms.

In 2004 I received a graduate degree (Dipl.-Inform.(FH)) in computer science from the University of Applied Sciences Bonn-Rhein-Sieg, where I specialized in autonomous robots and chipcard encryption.

News

28. - 30. June 2010: Anita Borg Memorial Scholarship networking retreat at Google Zurich, Switzerland.

19. - 21. June 2010: Foundations of Digital Games 2010 in Monterey, California.

03. May 2010: I'm very excited to be a finalist for Google's Anita Borg Memorial Scholarship.

14. - 16. April 2010: Metaverse1 workshop in Nancy.

06. April 2010: My doctoral consortium proposal was accepted to the 5th International Conference on the Foundations of Digital Games, which will be held in Monterey, CA in June.

21. - 24. November 2009: Motion in Games 2009 in Utrecht.

02. - 08. October 2009: Metaverse1 workshop on Gran Canaria.

03. - 07. August 2009: Siggraph 2009 in New Orleans.

16. June 2009: 3AMIGAS 2009 in Amsterdam.

05. - 09. April 2009: Metaverse1 workshop on Tenerife.

1. April 2009: Started as research assistant in the Games and Virtual Worlds group at Utrecht University. The topic is crowd simulation and my supervisor is Mark Overmars.

29. March - 03. April 2009: Will be at Eurographics in Munich.

25. March 2009: Graduated with a Master of Science degree in media systems from Bauhaus-Universität Weimar. You can download my thesis on "procedural city layout generation based on urban land use models" and a paper on the same topic under publications.

15. February 2009: I will be a student volunteer Team Leader again this summer at Siggraph 2009 in New Orleans.

19. January 2009: Short Paper accepted at Eurographics 2009 in Munich, Germany. (S. Groenewegen, R.M. Smelik, K. J. de Kraker, R. Bidarra: "Procedural City Layout Generation Based on Urban Land Use Models"), see publications.

1. October 2008: New paper published in "Computers & Graphics" Journal (S. Groenewegen, S. Heinz, A. Huckauf, B. Fröhlich: "Virtual world interfaces for special needs education based on props on a board", see publications).

15. April 2008: Team Leader for the student volunteers at Siggraph 2008 in Los Angeles, California.

1. April 2008: Moved to Den Haag to work on a project at the TU Delft Computer Graphics Group and TNO.

2. June 2007: Paper accepted at Eurographics 2007 in Prague, CZ. (S. Groenewegen, S. Heinz, A. Huckauf, B. Fröhlich: "ProbonoWorld: Educating the Mentally Handicapped in a Virtual Environment using Props on a Board"), see publications.

1. May 2007: Accepted as Student Volunteer at Siggraph 2007 in San Diego, California.

11. April 2007: Accepted as Student Volunteer at Eurographics 2007 in Prague, CZ.

 

 

 
   

   © 2007 - 2010 by Saskia Groenewegen •  last update: September 2011 •  email me